Author Topic: OOC - Cold Secrets  (Read 20937 times)

Offline Garyn Dakari

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OOC - Cold Secrets
Posted Jun 28 2013, 06:47 PM
-Cold Secrets RP-

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So, who wants to create a new RP? 8)

I think it'd be fun to start a new RP with everyone currently here, and hopefully have it accessible enough that any future members could join in as well. So go ahead and suggest any story and setting ideas. Once an idea has been agreed upon, we can work out specifics.

A couple ideas I've thought of:
Modern-day superhero RP(Requires very little set up, since the setting is basically real life).
Generic medieval fantasy setting(Aeliss and I have actually started work on a fantasy setting, though it would require slightly more set up).
An RP set in an already established universe, such as Star Wars, Star Trek, or Lord of the Rings(This would only work if everyone here was actually familiar with the same setting)

A couple Aeliss has suggested to me are, zombie apocalypse, or World War 3.

So, discuss! And of course, feel free to make your own setting suggestions.

« Last Edit: Dec 03 2014, 06:26 PM by Garyn Dakari »

Offline ADudeNamedDude

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Re: New RP
Posted Jul 05 2013, 09:24 PM
I'd go for a World War 3 roleplay, but with an interesting twist!

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Offline Aeliss Novak

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Re: New RP
Posted Jul 06 2013, 08:40 AM
Do you have any ideas for a twist?

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Offline ADudeNamedDude

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Re: New RP
Posted Jul 06 2013, 08:54 PM
Something like, the World War 3 portion is only, maybe, a small part of the RP? Or, we make a multi-part RP. Essentially, we all play nations for the first part. We tear the world apart battling and whatnot. Then, after we realize what we've done and that the Earth can no longer sustain human life, we as nations attempt to put together a small band of colonists(however many RPers we have) combined with a few thousand frozen fetuses(fetii? fetusi?) on a ship to locate a new, Earth-like planet outside of the Milky Way. At that point we switch perspectives to the colonists searching for a new home in the stars, to create a new Earth.

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Offline Garyn Dakari

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Re: New RP
Posted Jul 06 2013, 10:13 PM
Interesting idea. Though the idea of role playing as entire nations doesn't really appeal to me very much, I prefer more character-focused RPs over faction or army based RPs.

What if the RP started with the colonists arriving at the planet? There could be a brief backstory, about how WW3 nearly ravaged the planet, and no side really won. And the colonists could be from many different nations, so we'd have a pretty ethnically diverse group, which I think could be pretty interesting.

Offline ADudeNamedDude

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Re: New RP
Posted Jul 07 2013, 06:44 PM
That sounds good as well. I could go for that. I roleplayed on another site where Nation/Faction Roleplaying was common place.

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Offline Aeliss Novak

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Re: New RP
Posted Jul 07 2013, 09:14 PM
When should this take place? When they're leaving, traveling, arriving, or a while after they've colonized? Personally I think around the time they arrive would probably be best. Either that or when they're almost there.

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Offline ADudeNamedDude

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Re: New RP
Posted Jul 07 2013, 09:38 PM
If we consider cryogenics and cold-sleep functions, we could have it begin just   as they begin travel, to show the emotion trauma it would bring.

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Offline Garyn Dakari

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Re: New RP
Posted Jul 07 2013, 09:47 PM
So, it'd start with them entering cryosleep, then we have a time jump ahead to when the ship arrives at the planet?

EDIT: I just got another idea - What if the ship crashes on the planet? The ship could wake all the characters from cryosleep because of an emergency, so they're all awakened, then just minutes later the ship is plunging down to the planet below. It would make the colonization more difficult, because they'd have fewer supplies and crew members.

Another edit: Another thing that could happen would be that the ship's captain, or whoever should have been in charge of the colonization, dies, thus forcing someone technically unqualified to take charge.

« Last Edit: Jul 07 2013, 09:55 PM by Garyndakari »

Offline ADudeNamedDude

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Re: New RP
Posted Jul 07 2013, 10:33 PM
I dig both. The only issue being any crash from atmospheric proportion would probably obliterate the crew and/or colonists inside. We couldhave it so that a large portion of their equipment was fried and/or is obsolete by the time they reach a new planet.

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Offline Garyn Dakari

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Re: New RP
Posted Jul 07 2013, 10:45 PM
Well, that all depends on how realistic we're trying to be. Although, it doesn't have to be that bad of a crash. The ship would probably have emergency systems in case of a crash, to slow it's fall. Or, some of the characters could make their way to the bridge and try to land it while it's plummeting downwards, and manage to get a rough landing.

Of course, a crash isn't totally necessary, I just think it'd be a neat beginning to an RP.

Offline ADudeNamedDude

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Re: New RP
Posted Jul 07 2013, 11:12 PM
I agree. Perhaps it was a massive colony ship, and we are some of the few survivors of the cataclysmic crash?

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Offline Garyn Dakari

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Re: New RP
Posted Jul 07 2013, 11:19 PM
Yeah, that sounds pretty good. So then there would be limited equipment, and only a few dozen people at most. Some of which would be NPCs of course.

Now I suppose the question is, does this planet have aliens? And if so, is there intelligent life, or just animals?

Oh, also the atmosphere should be slightly different from Earth's. Perhaps slightly lower gravity, so people can jump just a bit higher, and fall from greater heights. Not a HUGE difference, just a bit. Like say, being able to jump 6 feet high rather than just 2 or 3, like on Earth.

Offline Aeliss Novak

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Re: New RP
Posted Jul 08 2013, 04:23 PM
We also need to think of who would have gone. If it was all the survivors, or just the "best;" the young and fit; geniuses; etc. Or maybe a random raffle.


And the climate. I was thinking something desert-y, like Australia, but if the gravity is lower that might be too much like John Carter.

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Offline ADudeNamedDude

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Re: New RP
Posted Jul 08 2013, 09:55 PM
I was reading Analog Science Fiction, an E-Magazine, and I read about a good planet. 


Picture this: Once you pierce the thick cloud layer of the planet, which is grey and foreboding as far as the eye can see, you take in the full image around you. For the most part, it is flat, with the exception of a number of hills- because they were certainly not mountains- dotting the landscape. The ground is the color of old cement, and looks to be made of the same material. On your starboard(right) side, is an inland sea coated in a thick layer of kelp/algae on the surface. Your atmospheric sensors on the ship read off temperature in both Celsius and Farenheit. The planet is cold, with an average temperature of 36 degrees Farenheit. Another sensor, which gathered information from your descent into orbit, displays the acceleration due to gravity on the planet. 4.2 m/s^2. Significantly less than Earth's, but not as little as the moon. And finally, as your ship touches down, the most complicated sensor on your craft reads off the chemical composition of the atmosphere. Enough oxygen, about as much as can be expected in mile-high conditions on Earth. Carbon-dioxide levels, normal.


Welcome to your new home.
fin
(Lol I wrote that on a whim)




On the topic of aliens, I was thinking an intelligent species, but doesn't get introduced until later in the Roleplay? And perhaps they are somewhat ruled by instict. Ex. A species with a developed language, culture, etc. Yet, it runs some facets of society are ruled by instinct such as leadership.


EDIT: Grammar. Word placement.





« Last Edit: Jul 08 2013, 10:22 PM by ADudeNamedDude »

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Offline Garyn Dakari

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Re: New RP
Posted Jul 08 2013, 10:24 PM
Love it. Both the planet idea, and definitely the waiting on the aliens. They can show up much later, after a small colony has been established, and the characters have had time to develop.

Alright, how about this for the RP beginning:

The ship is leaving Earth, which is almost completely in ruins. The ship doesn't contain everyone from Earth, just a few hundred. I imagine some people would want to remain and rebuild, but the RP isn't about them(Maybe a different RP in the future, who knows). There is a brief scene involving the main RP characters before they get into their cryopods. Then they get inside and begin their multi-decade journey to another solar system.

The RP resumes with the ship awakening people from stasis, because of some kind of emergency. They get out and discover that the ship is about to fly into an asteroid, or multiple asteroids. The pilots take manual control and save the ship, but it still "skims" the asteroid, damaging the hull, destroying a few rooms and equipment, and killing a few dozen people or so. The ship is damaged, but they manage to guide it down for a "rough landing". Not quite a crash, but close. I'm thinking about one hundred people survive.

Thoughts?

Offline ADudeNamedDude

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Re: New RP
Posted Jul 08 2013, 10:41 PM
I like the idea. Perhaps we could add a bit more incentive to the roleplay and say that the colony ship split in half, and our main characters are elected to find the other half?


That could be a minor facet or a major plotline in the roleplay.



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Offline Garyn Dakari

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Re: New RP
Posted Jul 08 2013, 10:54 PM
Yes! That'd also add some more suspense and intrigue to the story, not knowing what has become of the rest of the crew and colony. The characters could try to contact them, but their equipment could be broken(Or those on the other half's equipment could be broken). But on a planet so cold, the first priority would probably be to "set up shop", so to speak, and keep their half safe before heading out to find the others. Or at least, some characters would see it that way. Others may want to look immediately. Thus causing tension, and character development.

Definitely liking plans so far. Anything else before we start? I've actually got to go to bed soon, but it'd be cool if we could start tomorrow or the next day.

Offline Tyler294

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Re: New RP
Posted Jul 09 2013, 07:02 AM
Sounds like the concept for a TV drama (that will ultimately only last three episodes before being pulled).

No thanks. Doesn't interest me.

Offline Aeliss Novak

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Re: New RP
Posted Jul 09 2013, 05:51 PM
I think it would be better if our side's radios (or whatever they're using) is still functional, but the other side's is broken. It would be more frustrating for the characters that way, not knowing if the others are dead or just not answering.


I love cold environments and the potential problems that come with them. Trees are great, too, but I don't want any forests near the camp, because there are always forests in RPs.


Rules: Literate, Dedicated (drop-outs have to kill their character), no age limit, two characters max (or maybe three, depending on how many players we have)...Anything else?

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Offline Garyn Dakari

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Re: New RP
Posted Jul 13 2013, 01:31 PM
Sounds good to me. The only obvious things I see you're missing in the rules Aeliss, are the ratings, and rules on NPCs(Who's allowed to control the side characters and such). My preference on side character/NPCs is that anyone can introduce and control side characters, but that they shouldn't come up with NPCs just to agree with or help their main characters. But generally pretty loose rules on the matter.

Okay, so two more things, when do we start and what do we call the RP? I'm ready to start whenever everyone else is. As for the title, the best I've come up with is "Brave New World". Which is a bit overused/cliche, so if anyone has any better ideas, do share them. I'm terrible at coming up with names.

Offline ADudeNamedDude

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Re: New RP
Posted Jul 13 2013, 05:47 PM
I'm pretty good with names. How about something to do with the planet?


"Cold Secrets" perhaps?


"Terra Nova"


"To The Stars"


"Salvation of Mankind"


Or summat like that.

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Offline Garyn Dakari

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Re: New RP
Posted Jul 13 2013, 06:49 PM
Cold Secrets and To the Stars sound the best to me, especially the former.

Offline Aeliss Novak

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Re: New RP
Posted Jul 15 2013, 07:29 PM
I really like Cold Secrets. I'm not entirely sure if it quite works with this RP though. The Cold bit works really well (obviously :p), but what about the Secrets? I dunno. It could work, or we could think of another RP to use it for sometime. *shrug*

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Offline Garyn Dakari

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Re: New RP
Posted Jul 15 2013, 07:30 PM
Well, since there's going to be mystery, and possibly aliens or conspiracies, I think secrets works fine.