Author Topic: Age of Retribution Character Stats  (Read 1227 times)

Offline Tyler294

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Age of Retribution Character Stats
Posted Nov 15 2015, 10:19 AM
The purpose of these stat sheets are to make it so that during situations requiring dice rolls, individual characters benefit or suffer from their personal strengths and weaknesses.

Each number specified is added or subtracted from the total score of a two-dice roll. Each character has to have a base stat sheet filled out, though additional specialties or detriments are optional. For this RP, the maximum positive or negative for any of the stats is 3.


***FORMAT***

Character Name, bolded, in color

BASE:
Strength = 0 (self-explanatory, used mainly for physical attacks)
Stamina = 0 (determines how much physical strain the character can take)
Dexterity = 0 (agility and flexibility, used mainly for dodging or defensive moves)
Perception = 0 (determines how observant the character is of their surroundings)

SPECIALTIES:
Specialties are skills the individual has earned and developed over their life-time. Examples would be things such as elite marksmanship, computer hacking ability or extensive skill in magical powers. Specialties add a +2 to a roll pertaining to their specific skill.

DETRIMENTS:
Detriments are the similar to specialties, except they are negative in nature. Detriments can be both from physical or mental problems, or just from a general lack of skill or motivation. Examples could be a phobia of rats, a lack of hand-to-hand combat training, or poor judgement when driving. All detriments are a -2 to their specific subject.

PASSIVE:
Passives are a rarely used modifier for additional, and most likely abnormal, abilities or weaknesses. Passives can be positive or negative and need to be specified as such and can be any number along the -3 to +3 threshold.


***TEMPLATE***


John Doe

BASE:
Strength = 0
Stamina = 0
Dexterity = 0
Perception = 0

SPECIALTIES:


DETRIMENTS:


PASSIVE:

« Last Edit: Aug 02 2017, 05:20 PM by Tyler294 »

Offline Tyler294

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AoR - Curious Fools Character Stats
Posted Nov 15 2015, 10:48 AM

Killroy, son of Gilroy

BASE:
Strength = +1
Stamina = 0
Dexterity = 0
Perception = +1

SPECIALTIES:
Sailing

DETRIMENTS:
Weakness for alcohol




Lydianna of Cerulea

BASE:
Strength = +2
Stamina = +1
Dexterity = +1
Perception = 0

SPECIALTIES:
One-handed Melee Weapons
Shield Defense

DETRIMENTS:
Archery


The Special Force



Summer

BASE:
Strength = +2
Stamina = +2
Dexterity = 0
Perception = -2

SPECIALTIES:
Pistols
Heavy melee weapons

DETRIMENTS:
Archery
Light melee

PASSIVE:
Can't swim




Al

BASE:
Strength = 0
Stamina = -1
Dexterity = 0
Perception = +2

SPECIALTIES:
Alchemy
Explosives
Intellectual subjects

DETRIMENTS:
Melee weapons
Archery




Evah

BASE:
Strength = -1
Stamina = -1
Dexterity = +2
Perception = +2

SPECIALTIES:
Healing magic
Illusion magic
Hand-to-hand combat

PASSIVE:
Blind

« Last Edit: Dec 27 2018, 02:42 PM by Tyler294 »

Offline Garyn Dakari

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AoR - Curious Fools Character Stats
Posted Nov 17 2015, 02:57 PM
Glink

BASE:
Strength = -1
Stamina = +1
Dexterity = +2
Perception = -2

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Offline Aeliss Novak

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AoR - Curious Fools Character Stats
Posted Nov 18 2015, 04:26 PM
Mhaenal

BASE:
Strength = 0
Stamina = +1
Dexterity = +2
Perception = +1


SPECIALTIES:
Archery

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